Journal 5 - Scripting 2


Date: 24. 3. 2024

Activity: 

- Implemented own power up effect

- Created animations

- Changed script using the animation state machine

Notes:

These two walkthroughs (part 3. & 4.) were a bit harder, probably due to more sophisticated coding and because I did animation for the first time in Unity.  Part 3. was easier to follow and I didn’t have much of a problem with it and I learned a few things for the first time f.e. how to use “StartCoroutine“, “    yield return new WaitForSeconds” and Invoke methods.

Part 4 was harder for me (mostly because I didn’t notice I used lower case “i” in the animator for “IsEnabled” and it took me like 20 minutes before I finally noticed that was the problem) but it was also much more entertaining because I really liked the creation of animations and playing with the graph. The hardest for me was probably implementing the state machine but I think that was mostly because of my mistakes. I didn’t fully understand how Exit Time and Fixed/Transition Duration worked.

Invested hours: 

Walkthrough Part 1:  +/-  1 hours 

Tutorials: +/- 1,7m hours

Outcome:

Build (uploaded to the itch.io page as a .zip file)

Files

rolloj_GameKit_Scripting2.zip 90 MB
Mar 31, 2024

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