Journal 5 - Scripting 2
Date: 24. 3. 2024
Activity:
- Implemented own power up effect
- Created animations
- Changed script using the animation state machine
Notes:
These two walkthroughs (part 3. & 4.) were a bit harder, probably due to more sophisticated coding and because I did animation for the first time in Unity. Part 3. was easier to follow and I didn’t have much of a problem with it and I learned a few things for the first time f.e. how to use “StartCoroutine“, “ yield return new WaitForSeconds” and Invoke methods.
Part 4 was harder for me (mostly because I didn’t notice I used lower case “i” in the animator for “IsEnabled” and it took me like 20 minutes before I finally noticed that was the problem) but it was also much more entertaining because I really liked the creation of animations and playing with the graph. The hardest for me was probably implementing the state machine but I think that was mostly because of my mistakes. I didn’t fully understand how Exit Time and Fixed/Transition Duration worked.
Invested hours:
Walkthrough Part 1: +/- 1 hours
Tutorials: +/- 1,7m hours
Outcome:
Build (uploaded to the itch.io page as a .zip file)
Files
Get Project T
Project T
Status | Released |
Author | rolloj |
Genre | Platformer |
Tags | mff-gdintro-2023-t, mff-gdintro-2024-t |
More posts
- Journal Entry 8.5 - JuicinessMay 06, 2024
- Journal 8 - Project CMay 05, 2024
- Journal 7 - PresentationMay 05, 2024
- Journal 6 - Implementing my One Page DesignApr 14, 2024
- Journal Entry 4 - ScriptingMar 24, 2024
- Journal Entry 3 - creating Project AMar 24, 2024
- Journal Entry 2Mar 10, 2024
- Journal Entry 1Feb 25, 2024
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